The Impact of Mick Gordon's Music on the Doom Franchise
This video features a streamer discussing the integral role of composer Mick Gordon in the Doom franchise. The commentary highlights a perceived shift in the series' atmosphere and musical identity following changes in production, specifically comparing the reception of Doom (2016) to subsequent entries like Doom Eternal. The clip intersperses gameplay footage with the streamer's critique, emphasizing how the specific style of music associated with Gordon is considered by many fans to be essential to the core experience of the series. The discussion touches on the broader sentiment within the gaming community regarding the evolution of the franchise's tone and the importance of its signature sound design.



people are so salty here, even she got more play time than 90%of you, and yes tetten uga buga
The talking tits are right
Some decades ago I played "pain killer" has of the chards hard metal playing. Remember it to this day
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Mick Gordon makes the game so much better. Fuck Bethesda for screwing him over like that.
honestly, i downloaded it twice, played it twice for 5 minutes, and uninstalled it... Too Slow, shitty music, turns my laptop into a toaster.... i'm fan since doom 1, the others dooms ran well and not too hot... but man, this one should'nt exist. these were my 2 cents...
Doom 2016 is the only game from the "New Doom" trilogy which I think was fantastic. Eternal was alright, a big downgrade in terms of atmosophere though, and Dark Ages was.... well you know.
If you want a shooter with good music, try this.
I was questioning eternal and after learning of the bs behind the scenes I did not bother with the dlcs or anything that came later Doom 2016 was a miracle everything that came after it was just chipping away at the good will from that.
Blatantly shoving her huge tits in your face aside, she's got a point.