A Nostalgic Look at the Main Menu of Fahrenheit
This image features the main menu screen of the video game Fahrenheit, also known as Indigo Prophecy in North America. The visual highlights the game's signature snowy, atmospheric New York City setting, which often draws comparisons to the gritty, cinematic style of the Max Payne series. Developed by Quantic Dream, the game is well-remembered for its interactive, movie-like narrative structure and quick-time event gameplay. The menu interface allows players to start a new movie, continue their progress, or access chapter selections, reflecting the title's focus on a cinematic experience that blends mystery with supernatural elements.


If you don't hate QTE type games this one was fucking awesome. Nostalgia tho cause these days it looks like shit therefore cinematic style suffers a bit.
This game is great, and the next, and the next.... But for real, play Heavy Rain and Beyond two Souls after this. You'll love them.
No, but... is it good though?
Oh god, that military warehouse hide and seek flashback...
and this one
Yep, one of the best openings of a game
I remember this game as my stupidest way of dying in a video game. I took sleeping pills and alchool and bam. Game Over. The character died in his sleep. I also remember it was in this game i discovered the band Theory of a deadman. Really cool game, until the end where everyting
It was absolutely great until weird shit started with some superpowers and aliens and shit
I was there 3000 years ago.
I remember it as Indigo Prophesy. A weird mix of The Matrix and voodoo stuff among other things.